|
Post by Ruby Gray on Mar 24, 2013 21:14:44 GMT -5
As there is no God modling or powerplaying, any use of either of these will be met with a score of zero for that round. Your character must be hit at least once, and you must give the person a chance to dodge, do not assume your strikes land.
This is the grading rubric we will use to grade fights, it will be posted at the end of the battle with our comments and scores.
› ATTACKS How well rounded were they? Did they hit? Did they leave damage? Were there any counter attacks?
› DEFENSES Were they constant? Were they forgotten?
› INJURIES Were they significant? Did they impede the user?
› REALISM Was the damage taken realistic? Were the attacks realistic? Did the person react realistically?
› GOD MODELING OR POWER PLAYING? Was there any god modeling? Was there any power playing?
› CLARITY Was it easy to read? Did you know where they were attempting to attack? Were the defenses clearly stated?
› OVERALL SUMMERY What did the player do good? Where do they need some improvement?
This is done for each round of the fight and for each character. Each category is five points, an admin, or someone trained to judge a fight must be responsible for critiquing a fight that wants/needs to be judged. PM one of the admins once the fight is completed and we shall get to it as soon as possible. Credit for this rubric goes to Lutara, a dear friend of mine who is kind enough to let us use it. <3
|
|